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Danger Dungeon

Danger dungeon screenshot

This is my second playable game. It’s written using Borland C++ (like Galaxian) but uses NukeDX wrapper instead of using DirectX API directly. The game is simplified Loderunner clone (without floor breaking). I used my another application as a level designer: Level Editor which I wrote long time before of writting this game.

Platform: Windows, DirectX

NOTE: it runs only in 16-bit color display mode. So in order to run it you have to open you display and monitor settings and choose 16-bit colors mode.