Sashnov Alexander's home page

Level Editor

Level Editor screenshot

My second serious project written on PC in 2000. It is barely an editor of 1000x1000 tile map (8 bit per each tile).

I used it in my further projects: ddungeon and another experiments.

At the time I knew nothing about cross-platform programming so file format is very staight-forward: I just created C-structure and dump it directly into file, followed by pay-load data. Be avare of it when using created file with compilers and platforms differ than Borland C++ 5 and Windows.

Platform: Windows

If you know a good cross-platform format for storing tile map please let me know. It would be kind of level editor for such games like Dizzy, LodeRunner and other 2D platformers.