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Level Editor

Level Editor screenshot

My second serious project written on PC in 2000. It is barely an editor of 1000x1000 tile map (8 bit per each tile).

I used it in my further projects: ddungeon and another experiments.

At the time I knew nothing about cross-platform programming so file format is very staight-forward: I just created C-structure and dump it directly into file, followed by pay-load data. Be avare of it when using created file with compilers and platforms differ than Borland C++ 5 and Windows.

Platform: Windows

If you know a good cross-platform format for storing tile map please let me know. It would be kind of level editor for such games like Dizzy, LodeRunner and other 2D platformers.

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